Currently I am COO and Head of Product at Gauntlet, where we are building a financial modeling platform for crypto. We’re an early stage company looking to grow so if you are passionate about our decentralized future, I encourage you to reach out.
I previously managed Fulfillment and worked as a PM for Gigster from 2015-2018, where I worked to allow anyone in the world to build software, quickly and easily.
Before that worked as a Program Manager at Microsoft from 2010-2014. Until 2013 I worked on Windows Apps and APIs, moving to Hololens after that. I have also worked freelance as a web designer and Developer. Below is a bit more info on a few of the products and projects I have contributed to.
My research is focused on economics and finance:
- An analysis of the market risk to participants in the Compound protocol. Hsien-Tang Kao, Tarun Chitra, Rei Chiang, John Morrow. Presented at the Third International Symposium on Foundations and Applications of Blockchain 2020.
- Optimizing a Decentralized Data Market Protocol via Agent-Based Simulation. Rei Chiang, Bharath Ramsundar, Tarun Chitra, and John Morrow. Presented at Crypto Economics and Security Conference 2019.
Gauntlet is a simulation platform for building financial models of blockchain protocols and applications. We integrate Solidity contracts directly into our simulation environment to build accurate and robust models of smart contract behavior and incentives. Our platform is used to secure billions of dollars of digital assets.
Windows Contacts APIs
I was the PM for the Windows Contact Picker, and API and UI control which allows apps to access the user’s address book information in a secure manner. This was awarded a patent in 2014. Here’s a nice write up in Ars Technica from when it was released in Windows 8 that has some more info as well. I continued work on the Contact APIs as one of the PMs who lead the design and development of the Contact Card in Windows 8.1.
When working on Hololens, I worked on a cross-team collaborative effort to deliver holographic video as part of the native Windows rendering pipeline. I also created and tested UI prototypes in Unity3D to gain validated learning about designs and interaction patterns.
Gigster Data Warehouse
At Gigster, I designed and built out our data warehouse and analytics system. Using python scripts and Fivetran for ETL, we created a single source of truth for the company’s data in Amazon Redshift. Then, using SQL and Looker, I created hundreds of different data views and visualizations that were used to drive day-to-day decision making across the company’s hundreds of projects, thousands of freelancers, and millions in revenue.
The Paper Trail
The Paper Trail was an online, audio-visual art project I worked on in collaboration with Chicago’s The Papers. The Papers collected videos from all around the world via Kickstarter to go with their album, the Anyway EP. I worked with them to combine their music and the submitted videos to create an experience we’ve called a “traveling album”, where you can wander the world as you listen to their music. The site is no longer up, but you can view the designs I created here and contact me if you are curious to learn more and/or see a demo.